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uint32_t | snake_boost_steps |
| Number of steps a snake moves per frame while boosting.
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ipc_real_t | snake_turn_radius_factor |
| Multiplied with your segment radius to determine the inner turn radius.
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ipc_real_t | snake_pull_factor |
| Pull-together factor (determines how fast segments move to the center of a loop)
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ipc_real_t | snake_conversion_factor |
| how much of a snake's mass is converted to food when it dies
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ipc_real_t | snake_segment_distance_factor |
| segment distance = (mass * factor)^exponent
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ipc_real_t | snake_segment_distance_exponent |
| segment distance = (mass * factor)^exponent
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ipc_real_t | snake_consume_range |
| consume range multiplier (multiplied with segment radius)
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ipc_real_t | snake_boost_loss_factor |
| Multiplied with the snakes mass to determine how much mass is lost per frame while boosting.
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ipc_real_t | snake_survival_loss_factor |
| This part of your mass is dropped every frame (to limit snake growth)
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ipc_real_t | snake_self_kill_mass_threshold |
| Mass below which a snake dies through starvation.
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ipc_real_t | food_decay_step |
| Food decays by this value each frame.
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ipc_real_t | log_credits_per_frame |
| How many log messages you can send per frame.
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ipc_real_t | log_initial_credits |
| How many log messages you can send right after startup.
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ipc_real_t | log_max_credits |
| You can send at most this many messages in a row.
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IPC representation of the static server and world configuration.
Please note that this struct is filled once before bot startup, so if you (accidentally) modify them, they stay that way until your bot restarts.